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Ongoing
v0.8.19
Multiic
Game Information
Developer
StvolerVersion
v0.8.19
Engine
Others
Release Date
Sep 2, 2026
Last Update
Sep 2, 2026
Censorship
Uncensored
Overview
Multiic is a sandbox dating sim built around real-time AI conversations, for players who like their romance a little unscripted. The tone moves from sunny postcard charm by day to something sharper and more intimate once the sun goes down.
Story
Multiic is a coastal city of skyscrapers, tired streets, and old mountains that have seen better and worse days. Life there runs on chance encounters
Installation
1. Extract and run. 2. See help section in game
Changelog
v0.7.68
- → reworked custom contexts
- → png/json character cards and loras for custom characters
- → ava is no longer ava — her new name is Mika
- → story:
- the prison section has been completed and connected to the rest of the story;
- a new d&d hospital section has been added, with a new “hospital (one thousand and one nights)” point in story navigation;
- playing hyperwoo with Mika: the choice about humanity from level 6 of the mini-game is now saved to Mika’s context. she will offer to play it in prison and when you choose her at night, after the park scene with Jo, Fiona, Dina, or Finn
- → a new one thousand and one nights d&d scenario in sandbox mode
- → tamagotchi: added grok voice support and a voice selector in the tray menu
- → new music
- → koboldcpp: contextshift/swa settings are now available directly in the game
- → android: the game now runs fully edge-to-edge, without those annoying borders
- → hyperwoo voxel mini-game:
- the ridge in the intro has been replaced with an arched stone fortress;
- the ending of level 2 is now a nighttime trail;
- added comets streaking across the sky on the trail and during the storm intro;
- lava and the sea of stars now fade smoothly into the fog without a visible rectangular edge;
- respawning now happens by sector instead of restarting the entire level;
- improved performance and forced use of the dedicated gpu;
- → the main game now prioritizes the dedicated gpu, which is especially relevant for laptops and primarily needed for mini-games and visual effects
- → changing the lora used by the koboldcpp image model no longer requires restarting the model
- → koboldcpp updated to 1.117.1; electron and three.js have also been updated
- → android: fixed a story-mode bug during the morning scenes in jo’s, dina’s, and fiona’s apartments that prevented further progress
- → collapsed settings tabs now display active models and other enabled features inside them
- → improved start screen performance
- → character thoughts now disappear after the text field is updated
- → rewrote the narrator context
- → updated the list of recommended local text models and api models for claude, gemini, chatgpt, and grok
- → minor interface improvements and code refactoring
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