BangMon
Game Information
Developer
BangDevMonVersion
v0.1.4
Engine
HTML
Release Date
Aug 13, 2026
Last Update
Sep 2, 2026
Censorship
Uncensored
Overview
BangMon is a 2D adult trainer game for players who enjoy monster-girl collection games with a lighthearted, NSFW spin. It leans into parody and playful corruption rather than heavy drama.
Story
You play a silent protagonist making your way through the world of BangMon, where the goal is simple: track down and catch every BangMon you encounter. Along the way you cross paths with other trainers, some friendly and some looking for a fight.
Gameplay
The core loop mixes exploration, turn-based battles, and capture mechanics as you move between areas hunting BangMon. Winning fights and catching creatures lets you grow closer to them, unlocking bond-building interactions and NSFW scenes tied to specific trainers and BangMon. Between encounters you can rest and heal your team before heading back out to explore new territory.
Features
- 2D and AI-assisted art style for characters, outfits, and scene art
- Multiple trainer characters with their own sprites, outfits, and unlockable scenes
- Battle system layered directly into the catching and bonding loop
- Recurring rival trainers who add combat encounters outside the main hunt
Changelog
v0.1.4
- Added more Story (Finished the Trainer Azure Arc)
- Added NSFW Image(s) for Trainer Scarlet
- Added NSFW Scene for Trainer Scarlet
- Added CommonTrainer2
- Added CommonTrainer3
- Added NSFW Images for CommonTrainer2
- Added NSFW Images for CommonTrainer3
- Added NSFW Victory Scene for CommonTrainer2
- Added NSFW Victory Scene for CommonTrainer3
- Moved CommonTrainer1 to Route1
- Added BangMon Skins (Some BangMon spawn with different Skins)
- Added skin variant for Scarlet's FireNewt
- Added skin variant for Azure's IceBird
- Added Swimsuit skin variant for WildPup
- Added Swimsuit skin variant for SeededSprout
- Added Swimsuit skin variant for HiveDrone
- Added Swimsuit skin variant for SeaMinnow
- Added Swimsuit skin variant for GoblinGrunt
Made skins acquirable:
- Added 3 tiers of Shinys (1 in 10; 1 in 100; 1 in 1000) (WIP, Shinys are just recolors)
- Added a Sparkle effect to any BangMon that is a shiny, Gold for Shiny Tier 1, Blue for Shiny Tier 2, Purple for Shiny Tier 3
- Trainers now show up in Battles next to their Bangmon
- Added quest system and quest book button
- Added in Backgrounds for some scenes
- Changed the skip dialogue key to Ctrl instead of E
- Made sure that AutoBattle Picks attacks based on an enemy's weakness and what WOULD or COULD do the most damage after damage calculation with occasional use for status effect moves.
- Moved the Save Button to the sidebar
- Set earned credits from wild battles to be equal to x3 the enemy's level
- Bug Fix, fixed issue where when music to the same track, it no longer starts that track over from the beginning
- Bug Fix, make variable where white flash be flashing over all images and not under
- Bug Fix, fixed the size of some images during dialogue
- Bug Fix, Stopped the game from autosaving before battle with the HP damage after battle? -_-
- Bug Fix, Made Encounters less frequent